Driving Meaningful Change
Through Innovation
What is Impact Venture?
An impact venture is a business model where positive social or environmental impact is fundamentally integrated with and driven by commercial success. Unlike traditional businesses that may create positive impact as a side effect, impact ventures are structured so that their core business model depends on generating measurable beneficial outcomes for society or the environment.
Early Stage Support
Prototyping
Market Testing
Business Model Creation
Why we need Impact Ventures?
Challenges
Solutions
Our Impact
Launched eight open calls in three years, inviting discussions on various social issues. Prospective social innovators participate in a mix of in-person and online training sessions to deepen their understanding and skills in creating social innovation ideas aimed at assisting the underprivileged. Participants benefit from comprehensive support, including training, consulting, access to a makerspace, and commercial referrals, along with the opportunity to receive up to HK$100,000 in seed funding to gradually realize their visions.
Participants
Incubatees
Mentoring Sessions
Maker Skills Workshop
Stories of incubatee
Hardware Prototyping
Equalizer Interface
While our common keyboard design excludes many people with different physical challenges, Ryan, Founder of the social enterprise AutoKeybo Limited (autokeybo.com) is particularly aware of this, as he has also encountered recurring shoulder injuries, with difficulties operating a computer. His empathy drove him to seek solutions and develop an assistive device that features a modularized full-size keyboard on the upper layer, numpad and mouse on the lower layer.
During the 6-month incubation period, Ryan received HK$100,000 of seed funding to kickstart his project and fully utilised the space, professional equipment, and technical support provided by MakerBay. Building AutoKeybo from scratch, he developed a prototype using 3D-printed components and implemented AI-powered technology. During his incubation, he developed 8 prototypes. Whereas prototypes 1 to 3 incorporated TOF sensors operated by STM32 microcontroller, prototypes 4 to 8 incorporated AI Machine Vision operated by Raspberry Pi.
Hardware Prototyping
Nutri-CAP
Nutri-CAP’s founder Corey cared for his mother in a residential care facility and observed that the dining options for elderly residents were limited and lacked proper nutrition. After conducting market research, he realized that plant-based beverages could significantly enhance nutritional intake for seniors. To address both convenience and personalization, Corey invented an on-site capsule processor, expanding dietary choices for residents beyond traditional pureed foods and soft meals.
The capsule processor offers multiple functions, including nutritional planning, an ordering app, and pre-mixed ingredient capsules. All ingredients undergo freeze-drying to preserve their nutritional value and freshness. During the incubation period, Corey focused on developing and testing the capsule processor, utilising equipment provided by MakerBay—such as 3D printers, laser-cutting machines, and electronic components. Meanwhile, he reached out to various residential care centres for product testing.
“Nutri-CAP” achieved significant milestones during the incubation period, completing two prototypes of the on-site capsule processor and developing different flavors for the plant-based beverages.
Hardware Prototyping
Clearbot
Clearbot was co-founded by Sidhant Gupta and Utkarsh Goel while studying at the University of Hong Kong. Fueled by their passion for solving ocean pollution through technology, the duo transformed a student project into a rapidly scaling, award-winning startup.
Clearbot is a cutting-edge autonomous electric boat designed to tackle the global challenge of marine pollution. Powered by artificial intelligence, Clearbot efficiently navigates waterways to collect floating waste such as plastics and debris — all with zero emissions. Each unit gathers real-time data, maps pollution hotspots, and supports ESG compliance for its clients.
MakerBay provided hands-on support for building and testing the first robot prototypes, helping the founders rapidly iterate solutions and refine their designs. As a result, Clearbot was able to bridge the gap from concept to working hardware and launch field pilots in Hong Kong and Southeast Asia.
Software Prototyping
Agewhale
Grace’s first experience as a carer left her with many regrets. Motivated by her experience, Grace works to help other carers with their challenges. She established Agewhale, a social enterprise with a vision that everyone can age well. With the seed funding from Impact Innovation Lab, she developed a mobile app that targets the needs of working carers, to raise efficiency in searching for resources and implementing care plans.
Through MakerBay Foundation, Grace studied no-code and created her own mobile app, which integrates various elderly care services and resources for carers, with reviews and sharing functions that allow them to choose suitable services. During the 6-month Incubation Period, 22 users were invited for trials.
The app features not only planning and schedule management functions but also online consultation. Users can open accounts for multiple family members on the app, and upload their medical records, referral letters, health parameters, appointments and treatment progress onto it, to get the best solution according to their situation. Users can also invite others to join in for a better evaluation of the caregiving, and division of labour among family members. One-stop management makes it easier for working carers to juggle tasks, saving time and effort for them to spend with their families.
Beyond prototyping, we also provide:
Coaching and Mentoring
Incubating social enterprises requires progress reports at various stages; based on their needs, we will offer essential feedback and support for incubated social enterprises, including referrals to partners, prototype development guidance, KPI adjustments, etc.
Training
Design thinking formed a fundamental concept throughout the training process. Beginning with empathy, participants engaged in various experiential activities to step into the shoes of potential service users, gaining first-hand understanding and uncovering genuine needs. We have cooperated with numerous organisations to co-host activities for participants. These past activities include grassroots community visits, homeless outreach activities, experiential workshops, project site visits, community-guided tours, human library sessions, sharing events and similar engagement activities.